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Computer en informatica - Managementboek.nl

Computer en informatica

Clemens Willemsen

Connectiviteit van consumentenapparaten door de jaren heen

Hoe zijn elektronische consumentenapparaten zoals de televisie en de personal computer de afgelopen (zeven) decennia fysiek aan elkaar gekoppeld?
24,95

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Ben Frain
€ 81,35
€ 37,95
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Christine Alvarado
€ 80,20
€ 58,95
-24%
€ 58,79
€ 44,95
-26%
Luciano Floridi
€ 46,81
€ 34,95

TOP 5 Computer en informatica

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Pagina 96 van 50.285 resultaten
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gebondenEngels9780306467431 31-12-2001
Anyone seeking a gentle introduction to the methods of modern control theory and engineering, written at the level of a first-year graduate course, should consider this book seriously.  Meer
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gebondenEngels9780306110382 30-9-1996
This monograph constructs correct extensions of extremal problems, including problems of multicriteria optimization as well as more general cone optimization problems.  Meer
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gebondenEngels9780306419034 1-3-1985
It has been recognized that productivity improvement is an important issue of the 80' s. It is regarded as the most efficient way to improve national economy and to enrich the quality of life.  Meer
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gebondenEngels9780306419379 1-5-1985
This book contains the papers presented at the international research sympo­ sium "Solid Modeling by Computers: From Theory to Applications," held at the General Motors Research Laboratories on September 25-27, 1983.  Meer
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PaperbackEngels9780309102650 1-10-2006
Provides an examination of telecommunications research support levels, focus, time horizon in industry, an assessment of university telecommunications research, and the implications of these findings on the health of the sector.  Meer
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This book provides an in-depth understanding of Internet of Things (IoT) technology. It highlights several of today's research and technological challenges of translating the concept of the IoT into a practical, technologically feasible, and business-viable solution.  Meer
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paperbackEngels9780333428993 28-11-1988
A description of the principles of and practices in human-computer interfacing, based on applied psychology, while integrating the approach with methods of software engineering.  Meer
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paperbackEngels9780333453407 18-6-1989
The aim of this student text is to provide support for practical programming in concurrency, using the OCCAM 2 computer language. Although readers do not require previous experience of writing parallel computer programs, a general knowledge of programming techniques is assumed.  Meer
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Cognitive Big Data Intelligence with a Metaheuristic Approach presents an exact and compact organization of content relating to the latest metaheuristics methodologies based on new challenging big data application domains and cognitive computing.  Meer
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How the enabling technologies in 5G as an integral or as a part can seamlessly fuel the IoT revolution is still very challenging. This book presents the state-of-the-art solutions to the theoretical and practical challenges stemming from the integration of 5G enabling technologies into IoTs in support of a smart 5G-enabled IoT paradigm, in terms of network design, operation, management, optimization, privacy and security, and applications.  Meer
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GebondenEngels9780367198527 30-5-2019
The Internet of Nano-Things (IoNT) is a system of nano-connected devices, objects, or organisms that have unique identifiers to transfer data over a computer or cellular network wirelessly to the Cloud.  Meer
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PaperbackEngels9780367151041 23-9-2019
Steve Rabin’s Game AI Pro 360: Guide to Architecture gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology covering game AI architecture.  Meer
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Steve Rabin’s Game AI Pro 360: Guide to Architecture gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology covering game AI architecture.  Meer
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Steve Rabin’s Game AI Pro 360: Guide to Character Behavior gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology that covers character behavior in game AI.  Meer
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